![]() ![]() It's presence in the area led to a group of kobold and mite hunters to work together, yet unable to defeat the strong beast until the player's arrival. This worg in particular is head of a pack of wolves living in Old Sycamore, who takes enjoyment of eating and hunting kobolds and mites living there. Worgs that travel with goblins often allow them to ride on their backs, but in such situations it is usually the worg that is the master, not the rider. They sometimes use one packmate as a decoy, pretending to be a humanoid calling for help in order to lure intelligent prey into an ambush. Worgs hunt in packs, running down and surrounding their prey like common wolves, but their intelligence and ability to speak make them better at coordinating their attacks. A typical worg has gray or black fur, stands 3 feet tall at the shoulder, and weighs 300 pounds. Worgs are oversized, evil, intelligent wolves often found dwelling amid goblins or other savage races. Grarrukh is a character in Pathfinder: Kingmaker. ![]() Improved Initiative, Skill Focus (Perception), Trip Defence +4, Trip (Bite attack), Power Attack, Toughness, Feat, Coup de Grace, Fast Movement, Rage (Ability), Barbarian Proficiencies, Armor Proficiency (Light Armor), Armor Proficiency (Medium Armor), Simple Weapon Proficiency, Martial Weapons Proficiency, Shield Proficiency, Rage Power, Uncanny Dodge, Lethal Stance, Danger Sense Power Attack, Fighting Defensively, Acrobatics (Mobility), Rage (Ability), Lethal Stance TalkingWorg (e13f8c3cd144b2342b7eda7c1812476f)ĭamage: 13-18 Slashing/ Piercing/ Bludgeoning 1d6+12 plus Trip (Bite attack)Ĭharge, Coup de Grace, Demoralize (Persuasion), Treat Affliction ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |